![Moving upper part of the mesh instead of the whole mesh. - Character & Animation - Epic Developer Community Forums Moving upper part of the mesh instead of the whole mesh. - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/0/402c15054a798e495b26505e89d32534282d1272.jpeg)
Moving upper part of the mesh instead of the whole mesh. - Character & Animation - Epic Developer Community Forums
![Quickly rotate different parts of a mesh in Sculpt Mode to pose fingers from a hand - Modeling - Blender Artists Community Quickly rotate different parts of a mesh in Sculpt Mode to pose fingers from a hand - Modeling - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/3/8/6/38628d67032fcd505d0491b8c69d78c72896b436.jpeg)
Quickly rotate different parts of a mesh in Sculpt Mode to pose fingers from a hand - Modeling - Blender Artists Community
![Blender to UE4 | | parented bones rotated 90 degrees but fine in blender. Following documented practice. : r/unrealengine Blender to UE4 | | parented bones rotated 90 degrees but fine in blender. Following documented practice. : r/unrealengine](https://preview.redd.it/dcyhvlovrb651.png?width=1340&format=png&auto=webp&s=f9080ea7b6e844b0d94c13d047ee001593bb3c5f)
Blender to UE4 | | parented bones rotated 90 degrees but fine in blender. Following documented practice. : r/unrealengine
![rigging - Bone rotation causes unwanted mesh deformation - not weight related (I don't think) - Blender Stack Exchange rigging - Bone rotation causes unwanted mesh deformation - not weight related (I don't think) - Blender Stack Exchange](https://i.stack.imgur.com/Ogppz.png)
rigging - Bone rotation causes unwanted mesh deformation - not weight related (I don't think) - Blender Stack Exchange
Rotating Bones Shrinks and (Incorrectly) Deforms Mesh - Animation and Rigging - Blender Artists Community
![Blender to Unreal - Initial bone rotation is not zero - Character & Animation - Epic Developer Community Forums Blender to Unreal - Initial bone rotation is not zero - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/8/d/18dc26a6eb8117e41cfc57390511c822c16dbfc9.jpeg)